BETWEEN VIDEO GAME AND LITERATURE: an adaptation study of GOD OF WAR II

Authors

DOI:

https://doi.org/10.18764/2595-9549v7n14.2024.19

Keywords:

Video Game, Literature, Narrative, Adaptation, New Media

Abstract

This article seeks to analyze the process of adapting a video game into a novel. The object analyzed in the case study was the game God of War II and its corresponding book format. Among the theorists adopted to support the work are Joseph Campbell (2013), Christopher Vogler (2013), Linda Hutcheon (2013) and Dilson Devides (2018), among others necessary to understand the narrative and its adaptive process. The bibliographical and qualitative research found that the transformation of the video game into a novel was possible given the adapter's dexterity in understanding his creative freedom, which allowed him to add or delete whatever suited him to give the novel the characteristics and aspects he deemed necessary. To this end, it was possible to determine the use of the hero's journey as the main adaptive resource. It was also noted that there was a scarcity of material on adaptation in the videogame-novel vector.

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Author Biographies

Emanuel Carllos Menezes Costa, Universidade Federal do Maranhão

Graduado em Letras pela Universidade Federal do Maranhão, campus Bacabal.

Dílson César Devides, Universidade Federal de Mato Grosso - UFMT/ICHS - Câmpus Araguaia

Doutor em Letras - Estudos Literários pelo IBILCE/Unesp.

Mestre em Letras - Estudos Literários pela UFMS.

Graduado em Letras - português/espanhol pela UEPG.

Professor de Literatura no ICHS, UFMT, Câmpus ARAGUAIA

References

CAMPBELL, Joseph. O herói de mil faces. Trad. Adail Ubirajara Sobral. São Paulo: Cultrix/Pensamento, 2013.

DEVIDES, Dílson César. ADAPTAÇÃO E ROTEIRO. Letras Escreve, Macapá, v. 8, n. 1, p. 437-464, 21 ago. 2018. Universidade Federal do Amapa. http://dx.doi.org/10.18468/letras.2018v8n1.p437-464. Disponível em: https://periodicos.unifap.br/index.php/letras/article/view/4013. Acesso em: 29 set. 2023.

HUTCHEON, L. Uma teoria da adaptação. Trad. André Cechinel. 2. ed. Florianópolis: Editora UFSC, 2013.

VARDEMAN, Robert E. God of War II. Tradução de Caco Ishack. São Paulo: LeYa, 2013.

VOGLER, Christopher. A jornada do Escritor: Estrutura mítica para escritores. Tradução de Petê Rissatti. 3. ed. São Paulo: Aleph, 2015.

Published

2024-11-17

How to Cite

COSTA, Emanuel Carllos Menezes; DEVIDES, Dílson César.
BETWEEN VIDEO GAME AND LITERATURE: an adaptation study of GOD OF WAR II
. Infinitum: Revista Multidisciplinar , v. 7, n. 14, p. 4–40, 17 Nov. 2024 Disponível em: http://519267.outdoorhk.tech/index.php/infinitum/article/view/23105. Acesso em: 30 nov. 2024.

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Artigos